Hello and welcome to my blog on all things physical. For games, that is.
A comment about the topic of the first class: Physical or 'Exertion' Games:
Until recently, a game was viewed by society to be something that could only be played in front of a television or computer screen involving little to no physical player interaction besides hand movement on a controller.
Today, we see games being made and targeted for a much broader range of age and gender demographics.
No longer is the target audience for a particular game limited to children or teenage males.
Now, there are dance games, pet games, brain training games, a list of all the types of games that are being made are almost endless.
This is where I believe the physical or 'exertion' game has a place in today's society.
People are working longer hours then ever before and often don't have time available to go out and play a sport or work out at the gym.
Obesity is constantly talked about in the media, and physical games give people the opportunity to be fit and healthy with the added convenience of not having to leave the home.
In addition to the health benefits, physical games aim to mix fun and interactivity with convenience. Because of this, working out and exercising will no longer feel like a chore.
At least, these are the aims or goals that many physical games set out to achieve.
I do believe there is a fair way to go before these games take the place of playing the real thing, however there is little doubt that is the direction we are heading towards with the continual rapid development and improvements in motion sensing technology.
Thankyou very much Floyd for the first class last week and much looking forward to this week's class.
No comments:
Post a Comment